The ChaosGrenade

Quick & Dirty Tabletop Role-Playing Games

GUTTERPUNK SESSION 2: “Come to Zom Zom’s — a Place to Eat!”

2017-04-23 Rambling R.E. Davis
_This is a play report for **Gutterpunk Sprawl-Crawl, **a play-by-post campaign using **The Rad Hack. **This setting entails violence, drug use, and depraved morals — consider this your NSFW warning. _ When we left off last session, Leper Prawn and Absolvo had made it out alive from the radioactive sewers and have emerged about a block away from **Zom Zom’s, **a notorious restaurant that is a hub for all sorts of mutants, nomads, and biker gangs. Continue reading

Gutterpunk Sprawl Crawl: Setting Stuff

2017-03-29 Rambling R.E. Davis
Warning: Harsh NSFW Language Ahead I recently began work on an obscene sandbox that primarily uses **The Rad Hack **but also borrows from other titles like Cyber Hacked, Augmented Reality, Other Dust and any thematically appropriate stuff I find in the OSR community. I’ve actually begun running it as a Play-by-Post via a private Facebook Group. This format actually works well because it means I can troll Google Images for inspirational artwork to every scene and character, and we also keep an “Out of Character” chat open in messenger for “table talk” moments. Continue reading

The Witch of the Citrine Tower

2017-02-09 Rambling R.E. Davis
_This post is some raw ideas transcribed from some very loose notes from a one-shot adventure I put together for **Swords & Wizardry. **__I present them here as a loose framework for anyone to use however they wish in their own games. _ The immediate area surrounding the town of Silverbrooke has long been protected by the “witch” of the Citrine Tower. Though human, she’s been around as long as a lot of elves can remember. Continue reading

Reflections on High Valor

2016-11-18 Rambling R.E. Davis
Six years ago, I had my view on gaming flipped on its head. I was at the end of a two-year 4e D&D campaign; one that saw decks of power cards, miniatures, three different desktop applications, and combat encounters that lasted entire evenings. It was clear that, while we had a blast, that the days of such bloated systems were in need of ending. We needed something lighter, more elegant, and easier to run in the fewer hours we had. Continue reading

Rota Fortunae: A Simple Fantasy RPG Framework

Rota Fortunae is a simple fantasy rpg framework driven by CarPG. We took the base rules and repackaged it as a complete, stand alone 16-page PDF fantasy game. In addition to showcasing the system in a clean layout, we added all sorts of fun stuff: Expanded Skills & Tags A simple magic system with expanded options. 8 fantasy races (plus humans) Additional house-rule options to expand or simplify the game. Continue reading

Hacking WR&M to Fate’s Wheel

2016-04-04 Rambling R.E. Davis
Today’s post isn’t so much an add-on to **CarPG **as it is a brainstorm on a system hack for _Warrior, Rogue & Mage— _converting it to the d10 or Fate’s Wheel mechanic that CarPG uses. The ease of cross-pollination between the two is not a coincidence since most of the games we crank out here at The ChaosGrenade are either based on the WyRM System or grew from it. The goal of this blog post is to present a variant resolution mechanic for WR&M while allowing the character creation process to remain intact with minimal edits or conversions. Continue reading

Using CarPG for Play-By-Post

2016-03-19 Rambling R.E. Davis

First off, if you haven’t seen it yet: **CarPG **is a new diceless rules-lite RPG framework written by my buddy Matt Bryant (the guy behind _Main Sequence.) _

While he designed it  as a game to play on road trips with your buds, I’ve found it _incredibly _useful as a mechanic for playing Play By Post rpgs. In my past experience, play-by-posts worked either one of three ways: 1) The dice rolls were either handled completely by the moderator, leaving a sense of control out for the players. 2) The entire game was purely narrative focused, which while fun often felt more like a writing exercise than a game. And then lastly, 3) The die rolls were handled like normal (either on the honor system  or with online dice rollers), and as a result the game system itself really bogged down the pace of the game.

Continue reading

[WHITE STAR]: 5 Quick & Dirty Supplement Reviews

2015-06-16 Rambling R.E. Davis
Today’s post is looking at five different supplements available from RPGNow, each of them no more than a few bucks. I’ve been enjoying the hell out of **White Star. **And one of the solid strengths of it is the amazing community and third-party support that is running with it. Psionics **Author: **Matthew Skail **Cost: **$1.99 **Page Count: **11 (including cover and license) _Psionics _is what it says on the tin: a psionicist class for White Star. Continue reading
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